A/D A/D Ed Ed Gd c c
Move Dmg Stun st la ed tt Gd Ht Gd Ht Eg HL c e s Notes
Close LP 20 50 4 2 7 12 +2 +5 10 13 20 HL o o o -
Close MP 80 100 6 4 12 21 -2 +1 13 16 40 HL x x o -
Close HP 120 200 5 5 16 25 -3 +2 17 22 60 HL x x o Forces stand
Close LK 40 50 3 2 7 11 +2 +5 10 13 20 HL o o o -
Close MK 90 100 5 4 13 21 -3 0 13 16 40 HL x o o -
Close HK 100 200 7 2 13 21 +3 +7 17 21 60 HL x x o -
Far LP 20 50 4 2 4 9 +5 +8 10 13 20 HL o o o -
Far MP 90 100 7 2 16 24 -4 -1 13 16 40 HL x x o -
Far HP 100 200 9 4 21 33 -7 -3 17 21 60 HL x x x -
Far LK 40 50 4 2 10 15 -1 +2 10 13 20 HL o x o -
Far MK 90 100 9 3 12 23 -1 +2 13 16 40 HL x x o -
Far HK 110 200 8 2 20 29 -4 0 17 21 60 HL x x x -
crouch LP 20 50 3 2 5 9 +4 +7 10 13 20 HL o o o -
crouchMP 70 100 7 4 12 22 -2 +1 13 16 40 HL x o o -
crouch HP 110 200 7 5 21 32 -8 -3 17 22 60 HL x x o Forces stand
crouch LK 30 50 4 2 9 14 0 +3 10 13 20 L x o o Low attack
crouch MK 70 100 8 2 8 17 +4 +7 13 16 40 L x x o Low attack
crouch HK 90 120 8 2 22 31 -6 D 17 - 60 L x x o Low attack, cannot fast recover
Jump up LP 50 50 5 2 - - - 8 11 20 H - - - -
Jump up MP 90 100 5 4 - - - - 11 15 40 H - - - -
Jump up HP 110 200 5 9 - - - - 15 18 60 H - - - TBA
Jump up LK 50 50 5 3 - - - - 8 11 20 H - - - -
Jump up MK 80 100 6 2 - - - - 11 15 40 H - - - -
Jump up HK 110 200 5 2 - - - - 15 18 60 H - - - -
Jump forward LP 50 50 4 3 - - - - 8 11 20 H - - - -
Jump forward MP 80 100 7 3 - - - - 11 15 40 H - - - -
Jump forward HP 110 200 6 7 - - - - 15 18 60 H - - - TBA
Jump forward LK 50 50 5 6 - - - - 8 11 20 H - - - -
Jump forward MK 80 100 7 2 - - - - 11 15 40 H - - - -
Jump forward HK 110 200 8 6 - - - - 15 18 60 H - - - -
Focus Attack LVL 1 90 100 21 2 35 57 -21 -21 15 15 20 HL - - - -
Focus attack LVL 2 120 150 18
+
11
2 35 65 -15 D 21 - 40 HL - - - -
Focus attack LVL 3 170 200 65 2 35 101 D D - - 60 - - - - -
Forward Throw 140 160 3 2 20 24 - D - - 40 0.9 - - - Throw range 0.9
Back throw 140 140 3 2 20 24 - D - - 40 0.9 - - - Throw range 0.9
Dash Straight LP 100 100 13
[4]
7 17 36
(27)
-3 -2 20 21 20/30 HL x x o Forces stand, charge 55f,
+
1
Dash Straight MP 110 150 22
[7]
6 19 46
(31)
-6 -1 18 23 20/30 HL x x o Forces stand, charge 55f,
+
1
Dash Straight HP 120 200 35
[7]
6 20 60
(32)
-8 -1 17 24 20/30 HL x x o Forces stand, charge 55f,
+
1
Dash Straight EX 120 200 35
[7]
6 17 57
(29)
-2 +2 20 24 0/0 HL x x o Forces stand, body armorTBA charge 55f,
+
1
Dash Upper LK 100 100 14
[5]
4 20 37
(28)
-3 -1 20 22 20/30 HL x x o Forces stand, charge 55f,
+
1
Dash Upper MK 110 150 22
[7]
4 20 45
(30)
-5 +1 18 24 20/30 HL x x o Forces stand, charge 55f,
+
1
Dash Upper HK 120 200 35
[7]
4 21 59
(31)
-7 +1 17 25 20/30 HL x x o Forces stand, charge 55f,
+
1
Dash Upper EX 120 200 35
[7]
4 18 56
(28)
-1 +4 20 25 0/0 HL x x o body armorTBA charge 55f,
+
1
Dash Ground Straight LP 90 100 22
[13]
8 21 50
(41)
-8 D 20 - 20/30 L x x o Low attack, cannot fast recover, charge 55f,
+
1
Dash Ground Straight MP 100 150 29
[14]
8 21 57
(42)
-10 D 18 - 20/30 L x x o Low attack, cannot fast recover, charge 55f,
+
1
Dash Ground Straight HP 110 200 42
[14]
8 21 70
(42)
-11 D 17 - 20/30 L x x o Low attack, cannot fast recover, charge 55f,
+
1
Dash Ground Straight EX 110 200 42
[14]
8 17 66
(38)
-4 D 20 - 0/0 L x x o Low attack, body armorTBA charge 55f,
+
1
Dash Swing Blow LP 80 100 31
[22]
5 21 56
(47)
-5 +10 20 35 20/30 H x x o Mid attack, Armor break, charge 55f,
+
1
Dash Swing Blow MP 90 150 38
[23]
5 21 63
(48)
-7 +10 18 35 20/30 H x x o Mid attack, Armor break, charge 55f,
+
1
Dash Swing Blow HP 100 200 51
[23]
5 21 76
(48)
-8 +10 17 35 20/30 H x x o Mid attack, Armor break, charge 55f,
+
1
Dash Swing Blow EX 100 200 51
[23]
5 21 76
(48)
-5 +10 20 35 0/0 H x x o Mid attack, Armor break, body armorTBA charge 55f,
+
1
Dash Ground Smash LK 100 100 21
[12]
8 20 48
(39)
-5 D 22 - 20/30 HL x x o Armor break, charge 55f,
+
1
Dash Ground Smash MK 110 150 28
[13]
8 20 55
(40)
-7 D 20 - 20/30 HL x x o Armor break, charge 55f,
+
1
Dash Ground Smash HK 120 200 41
[13]
8 20 68
(40)
-9 D 18 - 20/30 HL x x o Armor break, charge 55f,
+
1
Dash Ground Smash EX 120 200 41
[13]
8 16 64
(36)
-1 D 22 - 0/0 HL x x o Armor break, body armorTBA charge 55f,
+
1
Buffalo Headbutt LP 130 200 8 11 10
+
13
41 -13 D 20 - 30/40 HL x x x 1~7f TBA 1~18f cannot be thrown, 8~18f TBA charge 55f
Buffalo Headbutt MP 140 200 10 11 10
+
13
43 -13 D 20 - 30/40 HL x x x 1~9f TBA 1~20f cannot be thrown, 10~20f TBA charge 55f
Buffalo Headbutt HP 160 200 12 11 9
+
13
44 -12 D 20 - 30/40 HL x x x 1~11f TBA 1~22f cannot be thrown, 12~22f TBA charge 55f
Buffalo Headbutt EX 150 200 12 11 9
+
13
44 -12 D 20 - 0/0 HL x x x 1~15f invincible, charge 55f
Turn Punch LVL1 130 200 30 7 13 49 -2 +2 17 21 30/40 HL x x o 1~18 invincible to strikes, Armor break, charge 32f
(0.5s)
Turn Punch LVL2 150 210 30 7 16 52 -5 -1 17 21 30/40 HL x x o 1~18 invincible to strikes, Armor break, charge 121f
(2s)
Turn Punch LVL3 180 220 30 8 18 55 -8 -4 17 21 30/40 HL x x o 1~18 invincible to strikes, Armor break, charge 241f
(4s)
Turn Punch LVL4 210 230 30 9 21 59 -12 -8 17 21 30/40 HL x x o 1~18 invincible to strikes, Armor break, charge 481f
(8s)
Turn Punch LVL5 250 240 30 10 22 61 -14 -10 17 21 30/40 HL x x o 1~18 invincible to strikes, Armor break, charge 961f
(16s)
Turn Punch LVL6 280 250 30 11 24 64 -17 -13 17 21 30/40 HL x x o 1~18 invincible to strikes, Armor break, charge 1441f
(24s)
Turn Punch LVL7 410 260 30 12 26 67 -20 -16 17 21 30/40 HL x x o 1~18 invincible to strikes, Armor break, charge 1921f
(32s)
Turn Punch LVL8 460 270 30 13 29 71 -24 -20 17 21 30/40 HL x x o 1~18 invincible to strikes, Armor break, charge 2401f
(40s)
Turn Punch LVL9 510 280 30 15 32 76 -29 -25 17 21 30/40 HL x x o 1~18 invincible to strikes, Armor break, charge 2881f
(48s)
Turn Punch Final 560 290 30 16 36 81 -34 -30 17 21 30/40 HL x x o 1~18 invincible to strikes, Armor break, charge 3380f
(56s)
Super Combo 60x4
+
105
0 1
+
9
6
(8)
6
(7)
6
(8)
6
(15)
3
13 105 -14 - 17x4
+
19
21x4
+
-
0/0 HL x x x 1~11f invincible 1~9TBA TBA TBA Armor break, TBA 1~4TBA
Ultra Combo 45x8
+
53x3
0 1
+
10
3
+
3
(8)
3
+
3
(7)
3
+
3
(8)
3
+
3
(15)
x3
39 114 -25 D 17 21 0/0 HL x x x 1~11f invincible, TBA TBA
A/D A/D Ed Ed Gd c c
Move Dmg Stun st la ed tt Gd Ht Gd Ht Eg HL c e s Notes